How to design a logo brief (even if you can't draw)
You're sitting in a café on The Parade with a designer, and they've just asked the reasonable question: "So what are you after?" And what comes out of your mouth is "something clean. Modern. But not boring. You know?"
They don't know. Nobody knows. That sentence has been said about every logo ever made, including the ones you hate.
Here's the good news: a logo design brief has almost nothing to do with drawing. You're not describing a picture. You're describing a business clearly enough that someone who can draw knows what problem they're solving. That's a job you're already qualified for — you just have to resist the urge to art-direct.
Why the vague brief costs you money
Most logo projects that go badly don't go badly at the design stage. They go badly at the brief stage, and everyone finds out three rounds later.
A designer working from "clean and modern" has to guess at your customers, your price point, your competitors and what you want to be known for. They'll guess reasonably. But they'll guess. Then you'll look at the concepts, feel that none of them are quite it, and give feedback that's also a guess — "can we try it in blue?" — and now two people are guessing at each other on the clock.
A designer isn't a mind reader with a mouse. Everything you don't tell them, they'll invent — and their inventions are what you end up paying to revise.
Every hour of clarity at the start saves you two rounds at the end. That's the whole argument for briefing properly, and it's the same argument we made in the broader piece on briefing designers, writers and agencies — a logo just makes the stakes more visible, because you'll be looking at it every day for the next decade.
Start with the business, not the picture
Before you write a word about shapes or colours, answer four questions in plain English. No marketing language. Write them like you're texting a mate.
- What does the business actually do? One sentence, no adjectives. "We build custom homes in the Adelaide Hills." Not "we craft bespoke living experiences."
- Who's the customer? Be specific. "Couples aged 40–60 building their last house" tells a designer far more than "homeowners."
- Who else does this, and how do they look? Name three competitors. If everyone in your trade uses navy and a house icon, that's genuinely useful to know before you commission a navy house icon.
- What do you want people to think when they see it? Three words maximum. "Established, careful, local" leads somewhere completely different to "fast, cheap, everywhere."
If those four answers feel hard, that's not a briefing problem — it's a positioning problem, and it'll show up in the logo no matter who designs it. Worth reading what a brand actually is before you spend money on the mark.
The eight things every logo brief needs
Once the thinking's done, the brief writes itself. Here's the checklist:
- The business in one sentence — what you do, for whom, where.
- The exact name and any tagline — spelled the way you want it set, including capitals. "lemonlolly" and "Lemon Lolly" are different jobs.
- Three words you want it to feel like — and three it must not feel like.
- Where it has to work — the real list, not the imaginary one. See below.
- Colour direction — any hard constraints (industry conventions, an existing sign you can't replace) and anything genuinely off-limits.
- Five references with reasons — logos you like, logos you don't, and one line each on why.
- Budget and deadline — actual numbers. A designer can shape the scope around a real budget; they can't around a coy one.
- Who signs it off — one name. If your business partner and your spouse both get a vote, say so now, and get them in the room for the first review rather than the last.
Describe the feeling, not the shape
This is the bit business owners get wrong most often, usually because they're trying to be helpful. You've had an idea about a leaf, so you brief a leaf, and now you've hired an expensive person to draw your leaf instead of solving your problem.
Give them the destination, not the route. "It needs to feel like we've been doing this for thirty years and we don't need to shout about it" is a brilliant brief. "Can it have a shield" is an instruction, and it quietly rules out the better idea the designer hadn't shown you yet.
Same goes for colour. Have an opinion, hold it loosely, and skip the sweeping claims about what each colour means — we've written about why colour psychology is real but oversold. The useful colour brief is usually a constraint, not a theory: "our vans are already white and green and we're not repainting them."
Where the logo actually has to live
Logos get approved as a big image on a laptop screen and then spend their lives being tiny, single-colour, or upside down on a ute door. List the real contexts and your designer will build for them from the start.
| Where it lives | Typical size | What that demands |
|---|---|---|
| Social profile picture | Very small, circular crop | A simple icon or initials version that still reads |
| Website header | Small, wide | A horizontal lockup that isn't too tall |
| Vehicle or signage | Very large, seen at speed | Bold shapes, high contrast, no hairline detail |
| Invoices and email signature | Small, often black only | A single-colour version that doesn't fall apart |
| Embroidered on a shirt | Small, limited thread colours | Few colours, no gradients, no thin lines |
If you're going to have polo shirts made, say so in the brief. It's a five-word sentence that saves a redesign.
What to leave out
A brief gets worse past a certain point. Things that don't help:
- A forty-slide mood board with no commentary. Five images with reasons beat fifty without.
- Your own sketches, unless you're clear they're just for context. Designers are polite. They'll try to honour a drawing you only half meant.
- "Make it pop." Nobody has ever known what this means, including the person saying it.
- Every idea from everyone you asked. Filter first. A brief with six conflicting opinions in it produces six mediocre concepts.
Feedback that gets you there faster
The brief isn't finished when you send it — how you respond to the first concepts is half of it. The rule: describe the problem, not the fix.
"It feels a bit corporate for us — we're the friendly local option" gives a designer something to work with. "Make the font rounder" is you doing their job badly. They may well end up changing the font, but let them get there via the reason, because the reason might point somewhere better.
Give all your feedback at once, in writing, from one person. Drip-fed notes over four days is how projects lose a fortnight. And when something's right, say so specifically — knowing which bits to keep is as useful as knowing what to change.
The short version
You don't need to draw. You need to say what the business is, who it's for, what you want to be known for, and where the thing has to work. Do that on one page and you'll get better concepts, fewer rounds, and a logo that still makes sense when it's shrunk onto a business card three years from now.
And if the four questions at the top gave you trouble — that's the real project, and it's worth doing before the design starts.
Logo brief questions, answered
One to two pages is the sweet spot. Long enough to cover what the business does, who it's for, where the logo has to work and what you're trying to be known for — short enough that your designer actually reads all of it. If it's running to five pages, most of what you've added is decoration rather than direction.
Yes, and include ones you dislike too — the contrast is often more useful than the favourites. The important part is saying why. 'I like this because the wordmark still reads at thumbnail size' is a brief. 'I like this' is a mood board. Never ask for something close to a competitor's mark: it's legally risky and it makes you look like the follower.
Ask for vector files (SVG and EPS or AI) plus PNGs with transparent backgrounds, in full colour, single-colour black and single-colour white. Vector is the master — it scales to a billboard without going fuzzy. Also get it in writing that you own the final artwork outright, and ask for the exact colour codes and font names so everything else you make can match.
Want a hand writing the brief?
We do the positioning work first, then the design — so the brief writes itself and the logo has a reason to look the way it does. Bring us the business; we'll bring the questions.
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